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Nokia’s iconic Snake game turns 25

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  • Game added to Nokia 6110 in 1997 quickly gained popularity worldwide.
  • The game made mobile phones more than just call and text devices.
  • Game is addictive because of frustration that followed after losing it.

Long before games like “Candy Crush” was Nokia’s iconic “Snake” game which had people glued to their Nokia screens.

The game that was added to Nokia 6110 in 1997 quickly gained popularity worldwide.

The game was quite simple requiring the player to control an unstoppable snake that had to pick up food.

As the serpent ate the food it kept growing. To achieve a high score and avoid being defeated, the player had to make sure that the snake’s tail did not touch any object.

The game made mobile phones more than just call and text devices.

Tomorrow, the game turns 25, reported Daily Mail.

Video game developer William Cox said that what made the game addictive was the frustration that followed after losing it.

He told MailOnline that beating high score is addictive. He shared that he played the Snake game so much that he eventually managed to fill the screen with the snake’s body and beat it.

“It is iconic and a part of the history of the games industry,” he added.

Finnish Company Nokia released the game for their 6110 phone inspired by a two-player arcade game called Blockade. Taneli Armanto programmed it.

It ended up being the most popular single-player game and even defeated Tetris as it could easily fit onto 48 x 84 black-and-white pixels.

Business

In three months, Pakistan’s IT exports increased by 33.54 percent.

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During the first three months of FY 2024-25 (July to September), Pakistan’s IT export remittances hit US$ 876 million, a notable 33.54 percent rise from US$ 656 million during the same period previous year (FY 2023-24).

In a statement, Minister of State for IT and Telecommunication Shaza Fatima Khawaja stated that the amount of money sent home by the export of ICT services was US$ 292 million in September 2024, a 41.7% increase from US$ 206 million in the same month the previous year.

She stated that efforts to make it easier for businesses to conduct business in the nation are the reason why IT exports are rising and that actions are being taken to increase them.

In response to the Prime Minister’s directions, Shaza Fatima stated that the Ministry of IT and Telecommunication, the Pakistan Software Export Board, and the IT industry are dedicated to boosting IT exports with the full assistance of the Special Investment Facilitation Council (SIFC).

A trade surplus of US$ 764 million was recorded by the IT & ITeS sector in the first three months of FY 2024–25, accounting for 87.21 percent of all ICT export remittances.

Over the same period last year, this surplus represents a 36.67 percent gain over US$ 559 million. The services industry as a whole, however, experienced a trade deficit of US$ 699 million during this period.

The largest of all service sectors, ICT export remittances from July to September 2024, were US$ 656 million, followed by “other business services” at US$ 374 million.

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Instagram, WhatsApp, and Reality Labs layoffs are announced by Meta

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Instagram, WhatsApp, and Reality Labs divisions of tech behemoth Meta have all announced layoffs.

Part of the company’s continuous endeavour to match resources with its long-term strategic goals and location plan is the decision that was made on Wednesday.

The long-term goal of the adjustments, according to a statement from Meta, is to keep the business competitive. “Today, a few teams at Meta are making changes to ensure resources are aligned with their long-term strategic goals and location strategy,” said the statement. Though attempts would be made to assist affected staff in securing other opportunities, the corporation stated that although some employees will move to different roles, others may find their positions abolished.

Despite not disclosing the precise number of layoffs, Meta seems to be carrying out CEO Mark Zuckerberg’s “Year of Efficiency,” which he started in the previous year. In an effort to reduce costs overall and shift its attention away from the Metaverse, Meta has eliminated over 10,000 workers since making that announcement.

Curiously, the second quarter’s financial results beat expectations, and this was announced right after the layoffs. That being said, the decision to restructure its virtual reality hardware and software operations was probably influenced by the department’s continued significant losses.

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Adobe unveils the Firefly AI video creator.

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Adobe has enhanced its Firefly Video Model by introducing an AI-driven video generator to augment its creative apps.

The Adobe Firefly Video Model will boost the functionalities of creative tools such as Photoshop, Illustrator, Adobe Express, and Premiere Pro.

Ely Greenfield, chief technology officer of digital media at Adobe, stated, “The adoption of Firefly in our creative applications has been substantial, and it is inspiring to observe how the creative community has utilised it to expand the limits of possibility.” “We are excited to provide creative professionals with additional tools for ideation and creation, all engineered to ensure commercial safety.”

The inaugural Generative Extend tool for Premiere Pro is currently accessible in beta, enabling users to prolong clips by a maximum of two seconds at resolutions of 720p or 1080p at 24 FPS.

Users will furthermore have the capability to utilise the program to augment audio, prolonging sound effects by up to ten seconds.

Furthermore, Adobe is launching two new web-based video production tools: Text-to-Video and Image-to-Video.

These tools are currently accessible in a restricted public beta within the Firefly online application.

According to Adobe, the Firefly Video Model is currently in a restricted public beta on their website.

Individuals wishing to utilise the new tools must currently join the waitlist, while generations remain complimentary during this period.

The company announced that it will provide additional details regarding Firefly AI video generation offerings and pricing following its formal public launch.

The news occurred weeks after Meta introduced Movie Gen, an AI-driven tool for generating realistic movie clips.

The program will utilise a text prompt to produce 16-second films accompanied by synced AI-generated audio.

Meta has stated that Movie Gen will create personalised artificial intelligence videos utilising only one photograph.

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